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Robe

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Robe стал победителем дня 9 июня 2022

Robe имел наиболее популярный контент!

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  1. you cant make any points to what im talking about
  2. same here with me and apparently they dont miss me either i get knocked of mount by level 30 mobs
  3. Fixed bugs in the evasion formula. Now characters with an accuracy far exceeding the enemy's evasion will miss less often. Pangu — 12/06/2020 8:28 PM We said that from time to time, tasks and events will appear in the game, where, as a reward, the player will be able to receive valuable rewards (including stones). But this does not mean that one fine moment they will turn into useless garbage and everyone will be able to make himself +45 stones without any problems. Our server is designed to work for more than one year, so the extraction of stones cannot be as simple as we would like. The fact that some players already have +45 or +30 gems is their job: time and money. We don't want to discount this. the diminishing return soft cap is playing a huge effect on my gems i purchased, it does not matter to me if you reduced crit, i did not buy crit/skill gems, i care where my money was put in my build,
  4. Accuracy and Evasion Equal Accuracy and Evasion now have an 80% chance of hitting an enemy, up from 75% where is equality? this should be 50/50 especially if dodge player have to pay for it mainly through gems, or the dodge stat should come with a bigger dmg reduction to make up that 30% gap that accuracy has and skills that Accuracy and Evasion Equal Accuracy and Evasion now have an 80% chance of hitting an enemy, up from 75%s ignore dodge should not hit for 10k each maybe 5k people are just stacking them to win
  5. Moon class should be more like vampire of the night. not best in damage like most all class but durable (the idea here should be everything does not have to be about damage to kill but crowd control and a slow burn with healing damage over time skills) ,self sustainable healing, untouchable in a 1v1 situation but very respected in a group situation, his 80 skill should encompass having little moon pets that dmg and debuffs and last 20 sec each GAME SKILL FOR MOON CLASS i believe Moon tree should have damage over time skill that work with life steal making it tuff for 1v1 and some pets in the 80 skill to add flavor to the game as a whole, most people are playing healer/zither cause of that debuff pet add more pet to the moon class Suffering Spiritualization if you dodge you get a heal frost Hand - (is not effect by you magic attack) magic constant damage that deals 1kdamage stack 6 time for a total of 6kdmg, has a 50% chance to stun for 1 sec for each second debuff last debuff last 12 sec, 1 sec cooldown icy heart easy step Lunar wind - now is a buff you can put on self when hp drop below 40% it will auto heal you if you have enough mana, and buff On active heart of sorrow Ghost Ray ice fist Blood brother hood - no change needed Heart beat mythical cold water surface - add physical and magical defense to it blood sucker - no change needed ice armor - no change insomnia reduce cool down dragon catcher - reduce the cool down to 15 sec transfusion - no change Snow breastplate - 15% dmg death is returned to attacker ice claw - Aoe Pull and weaken lust for blood - this skill now heals you for 5% of dmg death to you and syphon 5%of the max HP each hit , last10 sec cool down 25 ice blood - 50% magic and melee reflect for 15 sec 1min cool dispel darkeness - now removes all effects and debuff and grants immunity for 15 sec lunar face - now summons a black raccoon for 20 sec 1k dmg each sec reduce enemy movement speed buy 100% (can make skill small aoe around raccoon) darke face - now summons a black raccoon for 20 sec that does 1k damage and interrupt each hit (can make interrupt small Aoe around raccoon) dark fusion now summons a black raccoon does 1k damage and debuff target __%( can make debuff small Aoe Around raccoon) circle of darkness - now summons a black raccoon for 20 sec that does 1k damage and mana drain 5% of mana each hit and also heal the master if you think these 80 skills are to strong adapt the as you see fit, but i think they are not seeing that people now have over 15k hp and the zither skill turns people into pets and they is no way to break free, seeing there is no water near arenas and the slow on it prevent you from getting to water cold moon - now has a 30 sec cool down and is an AOE breath of the stars - no change ice prison - same effect and and bring it back to 5% mana drain because 4% is not keeping players mana down, mana potion is still to great on the drain making this skill useless again Full moon - bring the life steal up to %5 and now works with frost hand clear moon - removes all debuff and add a 100 damage heal when receiving damage for 10 sec 180 sec cool down Ice poison: rework to make theft with ohm so that it not only burns ohm but also returns% to the owner i agree with Admenadiel
  6. i notice how everyone on here is trying to get free accuracy or some kinda debuff to hit people a few people in the game who build dodge, dodge has to earned buy working on that stat alone and people have put alot of hard work into building there dodge and your asking pangu to give it to you for free
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